Games of Honor
FREE RPG & STRATEGY GAMES
Search: 
FORUM USERS NEWS BEST GAMES RPG GAMES STRATEGY GAMES MY SENT MESSAGES
You're not logged in. Sign in or Register.
 
page 4 / 17
<<
<
123456789
>
>>
posted
by:
vulpes

rank: Decanus

Posted by adamator:
Any tricks on smuggling and not getting caught? I'm trying what ellizar did, but i always get caught after a bit. Has anybody found a way to avoid getting caught?

Smuggling rarely works
posted
by:
SixGunRumba

rank: Miles
Already looking forward to seeing Caravaneer 3 XD
posted
by:
adamator

rank: Tiro

Posted by vulpes:
Is there any way to complete the emily mission without having to kill the kid
Also im traped in Murray hill after killing the winchester clan leaders most of my people are near death i have plenty of ammo but where should i go i cant carry enough forage and water to go to ozbet should i go to a city or town in janubi or i also have meds should i wait in the town safe from bandits or rush to another city i have .5 kilos of meds

If you can make it to Botxo you'll be fine. As long as you have medicine you shouldnt have to worry about running out of water or forage. Everything should live to make it to Botxo where you can heal and stock up.
posted
by:
mudtrooper

rank: Tiro
Has anybody ever found the workshop feature especially useful?
posted
by:
vulpes

rank: Decanus

Posted by mudtrooper:
Has anybody ever found the workshop feature especially useful?

It allows you to make some goods and sell them for higher than the raw materials put in
posted
by:
mudtrooper

rank: Tiro

Posted by vulpes:
It allows you to make some goods and sell them for higher than the raw materials put in

WARNING: RANTING (my response is very much disproportionate to the comment you made vulpes. i just wanted something a bit more specific. and this was what i had in mind while asking the question.)

But has anybody found a good way to make it extremely profitable? Is there a good strategy or method that requires using the workshop? The only real reason I could think of using it is if I tried to make more profit by buying really cheap textile and making the white tagelmust while i travel between Fort Mitchell and New Serino. And that is minimal profit. Otherwise there is not enough variety in the items to make anything useful or the list of requirements gives me items that i probably cannot buy all at once or would find handy to have all at once or would make sense economically. If for say I wanted to make the first aid bag, the required medicine (20) at its cheapest (50$ish) would cost well over $1000, while buying a medicine bag or a first aid kit is less than $1000 (more like $500). The only reason to use it seems to be if you could not avoid a fight where your characters would bleed and not die instantly but might bleed out. I know I would probably not have all the necessary materials at once. And instead of building molotovs, i would probably just loot them. Why on earth would i pay for materials to build more if i can just loot them in the fights i use them? The workshop might be useful in in the tribal region, but i cannot obtain any of the materials there until i moved on from that area where i can just buy what i need or loot it.
posted
by:
Tiruin

rank: Miles

Posted by SirDuncanTheDonut:
I haven't had much time to play the game, so I'm probably a bit late to the party. Anyways, I'm in the second region of the game and I understand (for the most part) what towns need what. However, the god damned AI controlled caravans manage to completely disrupt any sort of potential profit that I can make, with the exception of selling lubricant, skins, and shirts. So much leather is going to Fort Mitchell that the price of leather is lower that that of Orth. I can usually manage to turn a profit on what I buy, but doing so takes a long time. I probably can prioritize selling lubricant, but I fear that I will be flooding the market with lubricant. What should I do?
Also, I bought the pea industry in Araten, and I do not know how and where I should sell them to maximize profit.

**Probably a Spoiler**
You know the lore of the Kivi?
They buy peas at exorbitant prices.



Also @abovepost: It's still a Beta. I'm unsure whether the developer is still making editions as well as bug fixing but seeing the status of the Workshop...it is VERY incomplete (and not changing per Int stat, as an idea for 'recipes').

Same probably goes for the Eastern Quests. It's pretty short and lacking branches (and people to talk to, to tie off loose ends or go after some ends [ie Where are my people if I side with the former!?] after you get introduced to the big dogs of the game (Fed/Merch's). Abbreviated for no spoiling.
posted
by:
Ardens

rank: Tiro

Posted by LvG:
Yea I was playing on normal, not hard mode though. I find having too much people to be annoying to manage. I generally try to avoid fights against bandits unless I want to loot something from them. Most bandits in the game are slower than your caravan, the only bandit group I had trouble evading was the "mad dogs." You can always just train your guys at the police academy if you want to, I spent around 1m training my guys before fighting the federation.

Also, intelligence actually has a use!! My 1 intelligence affected my ending :(

Totally same there.

I played with 7 chars in fact, in normal, and never recruited more. Played the whole game with horses as soon as i could get them, they're definitively the best locomotion (toe cutter require way too much fuel to be efficient imo).

btw i fought the first federation armie with 2 sniper and 5 bazookas, stole their grenade launcher when i could and the next figts were way easyer (i still had to relaunch three times when i got some really hard battlefields).

my 2 int prohibited me to become an efficient politician, i would have like there have been more endings possibilities (like founding your own village or religion or whatever.)

Btw i got the special vehicule of the federation army, but only 1 was available in the 5 figths i had vs them. (mby i destroyed the others with aoe, or mby it's a random loot)

I found 2 strange facts in the game.
Early, the drakkar bought me all the limb i could give them and they bought it really expensive (like 800/ piece).
Later, when i was training at smurgling, i sold some weed in the cotton field, and it was like 5000/ piece. Still, this one isn't such a bug since it's prohibited etc, but it was still totally worth the danger.

Good game, definitively.

I still have some unanswered questions, like,

What with the cannibal list? I get some sweet money from the cannibal guy when i ask him to stop, i can get him murdered by the high priest people, if i try to get the list translated by cpt mustapha the list get burned (suspicious....) so what else?

What could i do with emilia's baby's corpse?

Where is this krypt gold!!

Is it really possible for people to use only cheese or milk as food? xD





-- edited by the author --
posted
by:
SixGunRumba

rank: Miles
The gold is obtainable but you have to hunt it down, it's hidden.

There was a point where I think my crew was surviving on horse milk that was pumped, which was enough to feed them but I think the baby horses in my caravan died during that stretch.

Not 100% sure what was horse milk and what was collected/foraged, out of the food though.
posted
by:
vulpes

rank: Decanus
For any one in janubi and relatively well kitted a good trade route is twin rivers fuel to mimb and cow milk to twin rivers repeat has huge returns turns struggling into thriving
posted
by:
commode7x

rank: Miles

Posted by R_P_McMurphy:
(Edited)

You've got to get the other towns to band together and go to war. There are a few problems, though...

-Contact Lois
-Kivi are pacifists. They need a reason to fight. Find their messiah (Spencer Rice) and bring him to the Kivi camp.
-Go to Drekar camp and encourage them to kill Kukul
-Now that Kukul is gone, Pullid will fight alongside Kivi.
-Tell Kivi the negotiations were unsuccessful.

The Drekar will attack with 15 men. Most of them are using the Crossbow. Many of them are wearing Leather Jackets.

So I've killed Kukul, allowing Lois to attack Drekar.

Lois runs ahead of my caravan and gets herself killed by the time I arrive at Drekar, and he congratulates me on killing Lois.

Sigurd also constantly tells me How's it going? after I agreed to lie to Spencer about Drekar.

I return to Kivi and tell Spencer that Drekar is bad, and now he won't talk to me again.

At no point does Kivi ever attack Drekar. I assume that attacking Drekar was never implemented.
posted
by:
vulpes

rank: Decanus

Posted by commode7x:
So I've killed Kukul, allowing Lois to attack Drekar.

Lois runs ahead of my caravan and gets herself killed by the time I arrive at Drekar, and he congratulates me on killing Lois.

Sigurd also constantly tells me How's it going? after I agreed to lie to Spencer about Drekar.

I return to Kivi and tell Spencer that Drekar is bad, and now he won't talk to me again.

At no point does Kivi ever attack Drekar. I assume that attacking Drekar was never implemented.

No kivi does attack you just likely had it glitch for you or messed something up along the way
posted
by:
commode7x

rank: Miles

Posted by vulpes:
No kivi does attack you just likely had it glitch for you or messed something up along the way

I guess I'll just report it as a bug, then. I have no idea how the bug happened, but it must be really messed up to occur after so many hours of play.

Edit: The Submit Bug Report button doesn't work.

-- edited by the author --
posted
by:
SixGunRumba

rank: Miles

Posted by vulpes:
For any one in janubi and relatively well kitted a good trade route is twin rivers fuel to mimb and cow milk to twin rivers repeat has huge returns turns struggling into thriving

I think I started a forage industry in Makaze (spelling?), since there wasn't one in the town. I could stock up on forage for my horses there with it, while picking up profits and also ran the raw petro from there to twin rivers for a around a 500% markup.

I didn't really keep track of the time well enough to give the stats. :/

One thing I noticed that I thought was strange was when I stocked up on forage at retail price from the town I owned the industry in, it didn't seem to add anything to profits afterwards. Wasn't trying to embezzle but just thought I might make a fair profit off of buying myself out. XD

If I remember right, some of the other caravans that I ran into might pay a high mark-up for milk too when I offered it. Not sure what kind of milk, probrably horse or donkey.
posted
by:
jielong1234

rank: Tiro
Why hiring slaves as mercenaries is 10 times more expensive than the actual mercenaries ?
I dont understand
posted
by:
SixGunRumba

rank: Miles
I don't know if it helps but I found hiring slaves and such useful if ya know you're going straight into another battle, have the cash and feel the need to beef up your forces. Even if it's just a one time thing, ya can always dismis them afterward. Might compensate for your mains, if they have some limb damage or something. I'd usually keep a few extra spare outfits and weapons in cargo, just in case.

posted
by:
Peck

rank: Tiro
Just reporting a bug in game, when you attack a caravan, the game crashes, im using opera browser.
Last time crashed, i attacked a caravan near ozbek with 38 members.
posted
by:
Franky

rank: Miles

Posted by kingoo1:
incase you didn't know (someone should have told you) there guy is spencer rice, he's in araten

I can't seem to find Spencer in Araten. Do I have to do something else?

-- edited by the author --
posted
by:
commode7x

rank: Miles
I restarted the game and I still can't attack Drekar Camp. Lois still goes off and gets herself killed when I tell her that Kukul is dead, and Spencer still won't talk to me.

I can't confirm that it's at all possible to attack Drekar, and I'm starting to think that you can't.
posted
by:
Nemesis

rank: Miles

Posted by Franky:
I can't seem to find Spencer in Araten. Do I have to do something else?

You have to talk to Sigurd first and his going to tell you to go to Araten.
posted
by:
Horus Lupercal

rank: Miles
Okay... what I'm about to post contains a lot of spoilers.

@ Ardens:

1) If you choose the right options with the cannibal list, you unlock the options to sell (but only to Sapoboi Rodrigues), loot, and eat human meat.

2) The corpse of Emilia's baby can be given to Jacob Fulier in Confusion for money or buried for Virtuous points.

3) The gold is in the Pullid Camp. The Drekar painted it black and hid it in the warehouse. Apis was there at the time, but he's never seen gold, so he doesn't recognize it until you tell him what he has. One option you get is to take all the gold, which destroys the warehouse. Another is to take half the gold, in which case, the other half gets sold at the marketplace and Apis gives you the warehouse. I've never tried the third choice, but I suspect you don't get krypt from that one.

-- edited by the author --
posted
by:
Franky

rank: Miles

Posted by Nemesis:
You have to talk to Sigurd first and his going to tell you to go to Araten.

Who is Sigurd?
posted
by:
vulpes

rank: Decanus

Posted by Franky:
Who is Sigurd?

Hes the guy whos hut is north west of lintu and is an unvestigator tell orion you think that sidgurd is killed and she will tell you he is in another tent
posted
by:
vulpes

rank: Decanus

Posted by commode7x:
I restarted the game and I still can't attack Drekar Camp. Lois still goes off and gets herself killed when I tell her that Kukul is dead, and Spencer still won't talk to me.

I can't confirm that it's at all possible to attack Drekar, and I'm starting to think that you can't.

Trust me you can I am currently (spoilers) at boxto in janubi I have olaf with me and I am on liberation army's 3rd misson given in janubi
posted
by:
vulpes

rank: Decanus

Posted by SixGunRumba:
I think I started a forage industry in Makaze (spelling?), since there wasn't one in the town. I could stock up on forage for my horses there with it, while picking up profits and also ran the raw petro from there to twin rivers for a around a 500% markup.

I didn't really keep track of the time well enough to give the stats. :/

One thing I noticed that I thought was strange was when I stocked up on forage at retail price from the town I owned the industry in, it didn't seem to add anything to profits afterwards. Wasn't trying to embezzle but just thought I might make a fair profit off of buying myself out. XD

If I remember right, some of the other caravans that I ran into might pay a high mark-up for milk too when I offered it. Not sure what kind of milk, probrably horse or donkey.

How did you set that up mikaze already has a forage industry and they wont sell
posted
by:
Nemesis

rank: Miles

Posted by Franky:
Who is Sigurd?

Sigurd is the guy researching about the religion of Kivi. Kukul will point you to his hut so you can retrieve the book about Kivi's religion. Lois gave you this mission to locate the book.
posted
by:
vulpes

rank: Decanus
What happens if your storage is over filled in a town does it auto sell it in the town
posted
by:
SixGunRumba

rank: Miles

Posted by vulpes:
How did you set that up mikaze already has a forage industry and they wont sell

That's strange. I started the biz from a different tab, thought it was a safe investment since I think it just takes water to start. I think it sells high there but I wouldn't think it would be worth actually running a load there in a caravan.

They might have had a small forage industry there, but there never seemed to ever be any for sale in the mikaze market, not enough for a horse army at least.

I should have phrased that differently, sorry about that.

I would have liked to have done the same or something simular in the cotton fields but there weren't any options for starting forage or food (or any) industries there.

I was curious if there was a window that kept track of industries owned and where they were located? I didn't remember seeing anything like that, I'd lose track of a few of them. XD

posted
by:
vulpes

rank: Decanus

Posted by SixGunRumba:
That's strange. I started the biz from a different tab, thought it was a safe investment since I think it just takes water to start. I think it sells high there but I wouldn't think it would be worth actually running a load there in a caravan.

They might have had a small forage industry there, but there never seemed to ever be any for sale in the mikaze market, not enough for a horse army at least.

I should have phrased that differently, sorry about that.

I would have liked to have done the same or something simular in the cotton fields but there weren't any options for starting forage or food (or any) industries there.

I was curious if there was a window that kept track of industries owned and where they were located? I didn't remember seeing anything like that, I'd lose track of a few of them. XD


I mean how did you start it I checked in mikaze and couldnt see it there
posted
by:
explosivedot

rank: Tiro
Question: What's a good product route to take around New Serino and Fort Mitchel? Maybe with other cities that are discovered soon in the storyline? I'd like to make some money before I slip back into the storyline.

Additionally, is there a good way to find out this sort of thing? The only reason I was able to make money before was because Silos told me about the wool-yarn-jacket route.

Edit: I just purchased the map from New Serino, so I have access to Lost, Lago, Orth, Bleik, Huira, and Mundschau.

-- edited by the author --
posted
by:
SirDuncanTheDonut

rank: Miles

Posted by explosivedot:
Question: What's a good product route to take around New Serino and Fort Mitchel? Maybe with other cities that are discovered soon in the storyline? I'd like to make some money before I slip back into the storyline.

Additionally, is there a good way to find out this sort of thing? The only reason I was able to make money before was because Silos told me about the wool-yarn-jacket route.

Edit: I just purchased the map from New Serino, so I have access to Lost, Lago, Orth, Bleik, Huira, and Mundschau.

I look at Alkubra, the second area, as having three ways of making money: killing people, what I call "guaranteed profit" trading, and more strategic trading. Killing bandits is exactly what it sounds like. A group of Alkubra Marauders will yield a few thousand dollars for every group, and that's nice. Scavengers are great for getting guns to sell off or use, because they can carry some pretty topnotch stuff, such as Glocks and Motorcycle helmets.
Guarenteed profit trading is trading that is relatively mindless, mostly because the AI controlled caravans do not seem to satiate the demand for these products at all times. The simplest way is to transport lubricant from New Serino to any town that will buy it for around $1400 each, for a profit of around $500 per unit. Also, you can transport cotton from Lost and skin from Lago, Mundschau, and Lago to Orth for a small profit. You can also sell textiles from Fort Mitchel to New Serino and Huira for a very good profit.
Some of the other items in the game, however, require a bit of strategy to maximize profit, or get any profit at all. I've never been able to make a profit by selling leather from Orth anywhere, so I wouldn't bother. Shoes from Fort Mitchel are profitible, but you have to sell them off slowly, because demand is relatively low. Unless you have a lot of unused space in your caravan, I wouldn't transport too many at a time, because they will probably be wasting space for a while. Medicine is pretty good for some quick profit, but you can't sell too much at once. It's still nice to have some around for healing or a small profit. Shirts (New Serino) and Pants (Huira) are not bad in terms of cargo, but like shoes, they tend to stay in your inventory for a while.
So that's my experience of how the Alkubran economy works. I hope this helps!
posted
by:
Franky

rank: Miles

Posted by Nemesis:
Sigurd is the guy researching about the religion of Kivi. Kukul will point you to his hut so you can retrieve the book about Kivi's religion. Lois gave you this mission to locate the book.

Thanks I'm now helping the Liberation Army to retake Janubi.
posted
by:
vulpes

rank: Decanus

Posted by Franky:
Thanks I'm now helping the Liberation Army to retake Janubi.

Good but remember twin rivers mimb best trade route
posted
by:
SirDuncanTheDonut

rank: Miles
Currently I am in Alkubra and am raking in some money transporting things, but I have not followed the plot in a while. Does anyone know if horses and carts will remain the best way to transport things, or if I should save up a lot of money to buy vehicles when they are available?
posted
by:
dragonheck

rank: Tiro
Is there any way to complete the emily mission without having to kill the kid

I would love to see an answer to this cause getting olaf u find out whats wrong but the kid is dead and so far I have only been told to kill the demon child but no information I kinda wish the quest log was a little more informative like keeping the hints that npcs give u ONLY ONCE and u never can get it again so u forget your screwed
posted
by:
Sam

rank: Tiro
I have been following the story and the only mission i have at the moment is "find your people" mission and i have no idea what to do next, iv killed Regin, spoke to all the people in the towns surrounding the bunker but i cant remember what they said. iv been all over the map and i cant find any people to interact with to progress the story. can anyone give me some hints ?
posted
by:
impetrare

rank: Miles
If you play as slaver your next step will be to go to Ausz, the contact will be established by the boss of the workforce merchants. If you play the honest way you will be sent to Quba by the boss of the liberation army
posted
by:
impetrare

rank: Miles

Posted by SirDuncanTheDonut:
Currently I am in Alkubra and am raking in some money transporting things, but I have not followed the plot in a while. Does anyone know if horses and carts will remain the best way to transport things, or if I should save up a lot of money to buy vehicles when they are available?

I do prefere Horses wit carts. If you fight the federation army you will get 5 UMI Alpha with 12000kg load capacity which is quite nice. But each UMI will need 43l/km of fuel which may be realy expensive but the worst thing is, if you run out of fuel you must abandon the cars and you will have no chance to recover them
posted
by:
Sam

rank: Tiro

Posted by impetrare:
If you play as slaver your next step will be to go to Ausz, the contact will be established by the boss of the workforce merchants. If you play the honest way you will be sent to Quba by the boss of the liberation army

Thanks, i have already done that, i have spoken to the president of qubba and I gave the reply to the liberation army and that is as far as iv got, neither the qubba man or the liberation army man have any mission/tasks. The only mission I have is to find my people. I have been to the federation but there's nothing for me to do there, some cities I can't enter. Any ideas? ow and im playing honest.

-- edited by the author --
posted
by:
vulpes

rank: Decanus
is it worth it to buy an igelkott i got 8 mill and 11 men in my caravan
posted
by:
commode7x

rank: Miles
I have found that Winchester Hamlet was not completed. After killing everyone there and dropping off Eliah's man and some cannabis, water, and food, nothing happens.

Also, if you try and drop anyone off in the town, they just run to Murray Hill.
posted
by:
Nemesis

rank: Miles

Posted by commode7x:
I have found that Winchester Hamlet was not completed. After killing everyone there and dropping off Eliah's man and some cannabis, water, and food, nothing happens.

Also, if you try and drop anyone off in the town, they just run to Murray Hill.

Did you try going back to Ozbet and talk to the liberation army guy that Eliah is going to help. He will send you back to Winchester Hamlet saying its the best place to grow cannabis. Oh and by the way the Liberation army guy will send you with men to start the plantation.


-- edited by the author --
posted
by:
DavidJ

rank: Discens
Okay, a few questions.
1) Could someone please post a detailed walkthrough of the drekar gold/apis/warehouse thing? All Apis says to me after the Drekar run off is Heyoo... Also, I'm at Qubba now. Is the gold worth enough to go back for?
2) I keep bankrupting towns. I can't make profit because my huge caravan is full of stuff (mostly concrete) that the towns around Qubba don't have the money to buy. I hit the same problem with textiles from Ft. Mitchell and lubricant from New Serino. This constant stumbling has made it impossible for me to get over a million.
3) I've trained my folks at the academy and most are fairly good shots. Mostly I have AKM or M-16, with a couple of bazookas, but I really need more accurate rifles to take out the bazooka weilding bandits before they nuke me. Where can I get better guns than these assault rifles?
4) What is up with the Ultimate Weapon? Been hauling this thing around since I got it. Tried using it a time or two, but it is useless as hind tits on a boar hog. I've been afraid to ditch it in case it has some quest purpose, but if not I just need to sell the stupid thing. Is there a point to it?
Thanks in advance for your help. This game takes WAY too long to play the way I'm doing it, so I must be doing something wrong. Just can't seem to get the cash flowing like I need to.
posted
by:
vulpes

rank: Decanus

Posted by DavidJ:
Okay, a few questions.
1) Could someone please post a detailed walkthrough of the drekar gold/apis/warehouse thing? All Apis says to me after the Drekar run off is Heyoo... Also, I'm at Qubba now. Is the gold worth enough to go back for?
2) I keep bankrupting towns. I can't make profit because my huge caravan is full of stuff (mostly concrete) that the towns around Qubba don't have the money to buy. I hit the same problem with textiles from Ft. Mitchell and lubricant from New Serino. This constant stumbling has made it impossible for me to get over a million.
3) I've trained my folks at the academy and most are fairly good shots. Mostly I have AKM or M-16, with a couple of bazookas, but I really need more accurate rifles to take out the bazooka weilding bandits before they nuke me. Where can I get better guns than these assault rifles?
4) What is up with the Ultimate Weapon? Been hauling this thing around since I got it. Tried using it a time or two, but it is useless as hind tits on a boar hog. I've been afraid to ditch it in case it has some quest purpose, but if not I just need to sell the stupid thing. Is there a point to it?
Thanks in advance for your help. This game takes WAY too long to play the way I'm doing it, so I must be doing something wrong. Just can't seem to get the cash flowing like I need to.

2. you may want to downsize your caravan then and also wait at town for money to replenish after a few days a town like new serino will have around 100 to 200 grand to buy your goods with
3. best weapon i have for killing enemies from a distance is the m21 sniper with a scope but they are really hard to find i have only seen them in qubba (the city never seen one any where else in the region) but you may be able to find some on federation police or qubba police or they may be buy able in fed but i wouldn't know they hate me in fed. also snipers are really rare i have only found 2 since going to qubba for first time but had to go to an earlier save cause i messed up a quest and lost the second one
1. while i cant tell you how to do the quest i can tell you its worth it to go back cause from what i can tell gold is only buy able from feds and qubba needs like 60.4 units a day i believe but it could be more

just attacked a group of cops in qubba and can confirm yes they do drop snipers but out of a group of like 15 only one sniper dropped

-- edited by the author --
posted
by:
SixGunRumba

rank: Miles
I restarted a new game on hard and noticed some (mostly slight) differences, curious if anyone did? Took the slaver route this time around.

**spolier alert**

One thing that stands out that I noticed is the guy, whose name I can't remember that calvin wants ya to kill a little south of New Serino is incredibly quick. He guns down my main on the first turn every time. It always starts out backwards, with the caravan facing the opposite direction of the house. I've tried hiring the quickest merc I could find, so far the quickest one I could find has an agility of 8 and he still gets the jump on us.

I wasn't sure if that was normal, since it is hard after all. XD

prices seem to differ a little on swords (scimitar?), seems like they sold higher on norm.

One more thing, I'll try and recount as best I can. I attempted a triple double cross(?) and it seemed to have some issues. It's not real fresh but I'll try and remember it..

All in the same day, I sent drekkar after lois. I sent drekkar after kukul in lintu. I told drekkar kivi wanted them to move and took the bribe with the intention of cutting their throat, but they moved too quick. I told sigurd I was going to fry them.

Kukul was killed on the way back to the Pullid (I tried kivi first but the drek are alrede gone). When reaching the pullid, it gave the option when speaking to Apis that he should join with kukul, who is dead by the time I talk to him, almost expected them to be ready to ally with the leaderless Lintu. I intercept 2 squads going for lois, can't find the new drekkar camp and eventually she gets slaughtered..

so I just left it at that, not sure if that's normal but just figured I'd let ya know about it.





posted
by:
commode7x

rank: Miles

Posted by Nemesis:
Did you try going back to Ozbet and talk to the liberation army guy that Eliah is going to help. He will send you back to Winchester Hamlet saying its the best place to grow cannabis. Oh and by the way the Liberation army guy will send you with men to start the plantation.

I just happened to go back to Ozbet and talk to the Liberation Army on a whim , and it triggered the event. Most of the event triggers don't seem to happen in a rational manner.
posted
by:
dragonheck

rank: Tiro
still wanting a bit more info about Emily's kid and how to complete the quest without killing him

also the log system for quest should have a hint section to tell u where to go next in case u forget because npcs never give out useful info more than once and it can be hidden which suxs
posted
by:
Horus Lupercal

rank: Miles
Has anyone found an ALT code for the currency symbol yet? It looks like the uppercase Greek "phi" or the Cyrillic "ef" with the part extending below the circle deleted. It doesn't seem to be a drawn symbol, which means it might be text.
posted
by:
DavidJ

rank: Discens
Okay, guys, this is majorly stupid. Got Pim's mission to install the transmitters, but there is pretty much no way at this point to complete, since by the time you go east, either Qubba or the Feds hate you already. Two of the towns I have to install in are up north, I assume Fed (Dagmar, Britonia). So is there a way to sneak into town, or what can I do to be able to get my Fed faction up enough to get into those towns, without wrecking my Qubba faction?
posted
by:
Horus Lupercal

rank: Miles
You can enter Dagmar and Britonia regardless of your reputation with the Federation. The only towns that can keep you out are the walled ones, like Kowloonia, Valentingrad, and Shadheen 71.

You can raise your Federation rep without affecting your Qubba rep by remanding prisoners in Ausz, but that destroys your relationship with the Narizians.
<<
<
123456789
>
>>
You must be logged in to post in this forum.
Sign in or Register.
BACK TO THE THEME
 

Contact Us Terms & Conditions Ranks & Points Games for Your Site Forum Submit a Game Advertise
Property of GamesOfHonor.com